Anyone who owned and loved either an SNES and N64 is almost undoubtedly sure to love the Mario Kart series. When it debuted on SNES about a decade ago, we were all instantly in love with it. When the N64 sequel rolled out a few years later, those who hadn't already jumped on the bandwagon were pretty much guaranteed to do so. In fact, that game is probably the best game in the series. Years went by and Nintendo fans saw the release of a GameCube version called "DoubleDash" and a GBA version that payed homage to the original. Though both games were fun in their own right ("Baby Park" anyone?.....anyone?), they just didn't really reinvent the wheel or bring anything exciting to the Mario Kart table. Mario Kart DS is a game that can possibly reverse this trend.
Being exclusively designed for a handheld system, Mario Kart DS really has its work cut out for it. Seeing as how the other MK games relied heavily on its multiplayer environment, how could a handheld recreate this mayhem? Well, fortunately, the development team over at Nintendo has put a lot of work into this game.
First, there's single player mode, where you can choose from Grand Prix, Time Trials, Versus Match, and Battle Mode. That's right! Mario Kart DS supports bot-matches. So if you want to just race one opponent, you can! If you want to enter a battle arena and bust some balloons, you can do that too! This incredibly helpful when it comes to recreating the multiplayer environment. Additionally, the Grand Prix mode has a plethora of unlockable Karts, Characters, and other assorted goodies. Surely, if you want to just play all by your lonesome, there are a lot of options to keep you going for the long haul.
When it comes to multiplayer, Mario Kart DS isn't really lacking either. All of these game modes are available to play with multiple DS's and you can even play using just one DS cartridge and multiple systems! The real enjoyable feature on the game is really the Wi-Fi Connect Mode which allows players to connect with up to 3 other people and play "best-out-of-4" matches based on certain criteria that you decide. It really adds to the longevity of the game and will continually have you coming back for more.
The development team has decided to keep the classic control scheme for this version of Mario Kart, only utilizing the touch screen for menu-navigation. However, they did utilize both screens on the system, using the top for classic display and the lower screen as a map which displays your position in the race as well as any items that may be headed towards you. This adds so much strategy to the game that it's insane and hard to imagine going back to a single-screen setup ever again.
Additionally, the game features 32 different maps, 16 of which are classic maps from every previous game in the Mario Kart lineup! I can't begin to explain how much fun it is to go ack and play Choco Mountain or Moo Moo Farm from the N64 version, or even Mushroom Bridge from DoubleDash (No DK Jungle though...drats!). That being said, the new maps aren't lacking much. They are very well designed and feature several little shortcuts to help you out if you get a little behind.
Overall, this is a great game! It has the creativity that one has come to expect from Nintendo with the pleasant surprise of lasting appeal, something that is often missing on handhelds. This game is a blast!
Recommended for Mario Kart fans and anyone looking to justify their purchase of a Nintendo DS.
Saturday, June 17, 2006
(Video Games) Mario Kart DS
Posted by Cale at Saturday, June 17, 2006 0 comments
(Video Games) Nintendo DS Lite
I was an early-adopter of the Nintendo DS. I can remember the joy that flooded my heart as I walked out of that GameStop in Conroe with my newest toy. I can remember how cool I felt as I stuffed that beast into my back pocket, and I remember how quickly I put it up on Ebay. The original Nintendo DS was a cool system, but it looked ugly and it really didn't make you feel cool. The new DS Lite, however, oozes cool and will undoubtedly make the system a must-buy for any Nintendo fan!
Whereas the old DS was silver and clunky, DS Lite is sleek, shiny, and iPod-y. Additionally, Nintendo has made some small changes to just make this system work a lot better. For example, the microphone, which used to be located on the bottom left corner of the gadget is now right in the middle. This helps in a game like Brain Age where you use the microphone. Now, you just hold it like you normall would and you don't have to put your mouth in some weird location. Also, the power button which used to be located above the D-Pad is now located on the side of the unit. I can remember getting really far in a level in Mario 64 DS and then accidentally hitting that button and losing all my unsaved data...no more. Nintendo has also made the stylus a little fatter this time around, making it much easier to hold and enjoy.Of course, none of this is new information to anyone who has been following this product since it's announcement in early January (me). However, I was surprised at how small, sleek, and cool looking this product really is. Additionally, I was blown away by how many neat games are now on the system. I currently have Mario Kart DS, which is just awesome (especially on Nintendo Wi-Fi Connect), and Brain Age, which I can't tear my family away from. Add in Animal Crossing, Metroid Prime Hunters, and New Super Mario Brothers and you literally have one of the most impressive handheld systems ever!
The DS Lite still does everything the original did, but the package is much more inviting this time around. I highly recommend it to any Nintendo fan and anyone debating on whether to get a DS Lite or a PSP. There is really no contest here.
Posted by Cale at Saturday, June 17, 2006 0 comments
(Live Music) Ashlee Simpson
What is there to say about Ashlee Simpson that hasn't already been said? Her music is horrendous, her fans are idiots, she sucks at life, and she's unfathomable hot! "But Cale," you may say, "when she had her old nose she was weird looking!" I must, however, acknowledge that my nose is not so much a gift from God as it is a gonzo rip-off. As a result, I found Ashlee's old nose somewhat appealing, but I can also understand why she would hack it off and replace it with something that is much more universally appealing.
Does this really matter when reviewing her performance? Absolutely! Especially when her performance was so bad that I left after the fourth song! Especially when the only thing that was going through my head when I watched the performance was her attractiveness! But that being said, I suppose I will get to some actual reviews here.
It was bad. Like Ashley Parker Angel, but louder and more obnoxious. The stage set looked like something right out of Britney Spears' "Oops I did it again" tour, as did her entrance and the explosion of 12-year-old cheer that her introduction was met with. It was nauseating and slightly boring. In the background, a video showed some really insignificant shots of tombs, ghost towns, and explosions in a really unstylized way, leaving the audience to ponder its purpose...Which it was seemingly void of. Like Ashley Parker Angel, the whole 4 songs that I watched seemed like a manufactured menagerie of suck, but I suppose this is what one should expect from a 20-year-old girl who doesn't play any instrument and can barely carry a tune.
On that note, Ashlee ended every song like she did at the Orange Bowl in 2005; with a painfully awful slurred note. I suppose it added to her "I don't give a F**k" routine, but after 4 songs of it, you just kinda have to shake your head in disappointment and make a b-line to the exit. As it turns out, that's exactly what happened.
Posted by Cale at Saturday, June 17, 2006 0 comments
Labels: Show Reviews
(Live Music) Ashley Parker Angel
Am I a fan of Ashley Parker Angel? No. Was I before this concert? Not so much. I mean, his show was kinda cool, but that's about it. Let me begin this review by explaining why I went to this concert which I was almost sure to hate.
I was at work. I won tickets.
There. That pretty much explains how this horrid night came into existence. So now with my thoughts.
Ashley Parker Angel has 3 stances: 1. The leg out, knee bent, foot tapping stance (complete with the index finger in the air), 2. The leg on amp while leaning over the edge of the stage to woo your 12-year-old fans, and 3. The backwards crucifix, which is essentially having your back towards the audience and your arms straight out to your side. Of course, as Ashley Parker Angel has discovered, the backwards crucifix is much more effective if it is performed to coincide with the final note of a song. Stance 1 happened twice, as did stance 3. Stance 2 happened about twice per song.
Now, Ashley Parker Angel can sing, but his music is just utterly cookie-cutter and unsurprising. Probably my favorite song of the night would have been "Apology," but I found myself expecting a missed note when he comes to that one point in the song...you know, like he did in his show. It didn't happen.
What did happen was 3 separate MySpace plugs and numerous album references (and even the acknowledgement that he was on MTV). If he would have done an encore, I would have left. Overall, the show felt like it was too produced and not at all spontaneous. It was manufactured. I felt as if his record company was grabbing me by the hair and having its way with me. Ugh. I feel so used.
Posted by Cale at Saturday, June 17, 2006 0 comments
Labels: Show Reviews
Tuesday, June 06, 2006
(Music) Zero 7: "The Garden"
Zero 7, of Garden State fame, has once again proven that they are a versatile and talented duo whose guest vocalists almost always blend perfectly with their beautifully composed pop music. On their latest release, "The Garden," Sia Furler and Jose Gonzalez take over the majority of the vocal work, and they do so with the talent and grace that we have come to expect from them as artists.
It should go without saying that Sia's solo album "Colour the Small One" is one of the best albums of recent memory, yet with such presence, she still manages to maintain her mellowness and compliment the music of Zero 7 in a flawless manner. This can be seen perfectly on "The Pageant of the Bizarre," where her soulful vocals flutter throughout the track, only to crescendo to her climactic declaration, "Take a chance on me!" It's as beautiful as it is passionate, and a definite standout track on "The Garden." Jose Gonzalez's vocals have a very similar effect to the listener. His trademark sedentary voice flows effortlessly throughout the songs that feature him, especially on "Today," probably the album's strongest song in composition, melody, and attractiveness.
What Zero 7 has accomplished on "The Garden" is truly phenominal. They have crafted an album that is so mellow that you don't even realize that it's had an effect on you until it slowly starts to seep its way into random moments throughout the day. At the same time the album is truly dynamic, encorporating the best of soul, jazz, folk, pop, and indie rock into a tight, cohesive collection that is over before you want it to be. Though seemingly negative, this actually warrants the inevitable repeat listens that will undoubtably follow. I have been struck by this album, and it would not have received the following rating if it had not. This is a very awesome experience!
Recommended for fans of music (If you don't like Zero 7, you don't like music. Plain and simple.)
Key Tracks:
1. "Futures"
2. "Throw It All Away"
3. "The Pageant of the Bizarre"
4. "Today"
5. "Your Place"
Posted by Cale at Tuesday, June 06, 2006 0 comments
Labels: Review
Friday, June 02, 2006
(Music) May In Review
So May has come and gone before I really had a chance to enjoy it. It was a fairly decent month in music, seeing the release of at least one frontrunner for "Album of the Year" when the Third Annual Cale Awards happen in December. Of course, there were also a large assortment of lackluster releases in the month of May. As always, I am here to round things up into one convenient bite-size package.
May 2nd may go down as one of the biggest music dates of the year (with only January 21st giving it a run for its money, thus far). On that exciting Tuesday, the world saw the release of two of the years most anticipated albums: Pearl Jam's self-titled album and Tool's "10,000 Days." Obviously, these aren't my typical favorites, but they are good enough to still be gracing my CD-Player a month later (A good sign). Easily my most anticipated album for May (and beyond) was Tilly and the Wall's second album "Bottoms of Barrels" where they prove that they are superheroes with the power to be impervious to sophomore slumps! The album is, by far, the best album of May and easily one of the best I've heard in 2006!
Other notable releases in the month of may were Grandaddy's final album "Just Like the Fambly Cat" and Les Claypool's "Of Whales and Woe." Both albums were good in their own right, incredibly musical, vastly talent-laden, and interesting; but they just haven't affected me to the degree that May's other albums have. Of course, the month also saw the release of my debut album under the monicher of Soft Light Masquerade. "The Last of Our Lost Earth" won't win any awards (maybe not even Cale awards), but it proved, at least to me, that I can do amazing things with a little hard work in the studio.
May also saw the release of two albums that I greatly anticipated but, in my opinion, fell awfully short: The Red Hot Chilli Pepper's "Stadium Arcadium" and The Raconteurs' "Broken Boy Soldiers." I chose not to review these albums due to my lack of enjoyment with them and my unwillingness to devote more of my time to listening to them. Briefly, "Stadium Arcadium" could've been a much better album if they had taken all the good tracks from the 2-disc release and made it one album. There are simply not any good reasons to release a 28-track album when maybe 5 songs could be considered listenable. The rest is just plain bad, uncreative and unimaginative music that is far below what RCHP is capable of. The Raconteurs turned out to be a lot of hype despite the strong single "Steady as She Goes." Unfortunately, this group just seems to be destined to be known as Jack White's "other band," which would be more exciting if his "real" band didn't suck so much as it is. It's a shame.
Overall, a busy month full of nice surprises and utter letdowns...but not too shabby.
April Rankings:
1. Tilly and the Wall: "Bottoms of Barrells"
2. Tool: "10,000 Days"
3. Les Claypool: "Of Whales and Woe"
4. Grandaddy: "Just Like the Fambly Cat"
5. Pearl Jam: "Pearl Jam"
6. Soft Light Masquerade: "The Last of Our Lost Earth"
7. The Raconteurs: "Broken Boy Soldiers"
8. Red Hot Chilli Peppers: "Stadium Arcadium"
Posted by Cale at Friday, June 02, 2006 0 comments
Labels: Articles
(Music Blip) Les Claypool: "Of Whales and Woe"
Les Claypool, the former bassist of Primus, has apparently been putting out albums for a decade on his own. But as per usual, I have been blissfully unaware of such endeavors. Nevertheless, I decided to check out his newest album "Of Whales and Woe." The album is really a acid trip kaleidescope of funky bass riffs, horn flutters, and marimba solos. When listening to the music by itself, I can't help but be reminded of older Red Hot Chilli Peppers (Not this whole "Stadium Arcadium" crap). Sure, Claypool can't exactly sing, but is isn't really trying to pull on your lyrical heartstrings either. I mean "I'm gonna eat me some worms!" isn't really written in the tradition of lyrical geniuses of the past. Despite this, Claypool's album is still a fun trip. An acid trip, for sure, but at least a good acid trip. Like I know....
Recommended for fan of early RHCP, Primus, and of course, acid.
Key Tracks:
1. "One Better"
2. "Phantom Patriot"
3. "Rumble of the Diesel"
Posted by Cale at Friday, June 02, 2006 0 comments
Labels: Review
